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“My experience has been completely opposite. I leveled as Demo till around 40, then switched to Dest. I liked Dest a lot but then I found myself often farming in the mid-50’s to lvl 60 and I *hated* it. Damage was great, but downtime sucked, I often overkilled stuff/wasted mana, and all the drinking was eating into my wallet as well. So I tried the Afflic spec to make my DoTs more powerful and mana gaining abilities available/more viable. All of a sudden farming was great fun! Completely different play style, for sure. I had planned on switching back sometime, for raiding and such, but just never did. To my surprise I found myself still usually out-damaging everyone in dungeons. Plus it’s really valuable to be able to heal myself so well. So I kept the spec. At the point I’m at now, my DoTs are overkill for even-con mobs so I still waste mana unless fighting elites, but DoTs are cheap, and I can get mana back easily. I may do slightly less damage than a Destlock, but it’s not significant. What is significant is how flexible I am now. Fear-kiting is powerful too, and much easier with good DoTs. My guild had a tough time in Magister’s Terrace, but I joined and fear-cc’d plus fear-kite and we waltzed through the place (fear only gets adds with inexperienced players). wow powerleveling The only complaint I have with the spec is that my DPS starts slowly, then builds to a frenzy. It would be nice if I had a spell that applied all my DoTs at once, because even though most are instant, there’s still the global cooldown between each cast. I know that its pretty much considered a taboo due to SB having higher spell damage coefficients and ISB > all and all that jazz, but with the addition of haste in a lot of gear and the new emberstorm buff makes a firey 0/21/40 spec viable these days.


I’ve used this spec since before 2.4 and imo I don’t think it makes much difference between the 20% extra shadow damage proc (which could well just disappear before you can strike again since anyone and their dear aunt sally can use up the charges), and the 10% flat rate of Emberstorm. eve isk Just my 2 cents mind…” “Destruction banks on high shadow bolt burst damage and is often coined the “”shadow mage”" spec. Affliction is the king of sustained damage, with a full range of DoTs at an affliction lock’s disposal. The interesting thing about these two trees is that their playstyles are probably as different as night and day. wow gold The destro lock is essentially a “”one-trick pony”", spending most of their time pushing a single button for shadow bolts. Since most of them will sacrifice their pet for buffs, pet management is also taken out of the equation. Affliction locks, on the other hand, generally have at least four, or even five spells in their rotation. Less spells in the rotation means less micro-management. wow powerleveling This gives destro locks more situational awareness in an encounter, which is essential for survival in raids where there is a lot of environmental damage. On the other hand, affliction locks have more to juggle, more decisions to make and are generally “”busier”" in a fight. Many warlocks have leveled as affliction locks due to the excellent sustainability of the build. lotro gold We are used to making snap decisions about DoTs on the fly and we enjoy the versatility warlocks have with respect to killing stuff: fear-kiting, drain-tanking and so on. Hence it is understandable if some affliction players complain that the destro playstyle is “”boring”" or a “”no-brainer”" - since the active interaction with what’s happening on screen is cut down significantly. Blizzard also seems to want most of us to become shadow bolt spammers in the end, as Warlock tier 6 gear favors shadow bolting locks. 

RELATED LINKS: 

http://community.mytypes.com/wowgold01/weblog http://www.yourblogs.net/wowgoldmonster/ http://wowgoldmonster.blogstream.com/ http://ppcwow.busythumbs.com/ http://jessica1122-larysworldofwarcraftstory.blogspot.com http://geocities.com/albrecht_juergen/blog.html 

 

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“Raiding warlocks have a very specific role - dealing damage. As we progress further in the high end-raiding game, one thing becomes more and more apparent. Our much-envied range of playstyles diminishes and we seem to be shoehorned, like other classes, into pretty much a single cookie-cutter spec. The spec in question is destruction or 0/21/40 specifically. This spec capitalizes on the wonderful scalability of shadow bolt and consistently outperforms affliction when good spell hit and crit gear becomes available. For a detailed look at the 0/21/40 build, check out my “”A Warlock’s descent into Destruction”" article. I’ve recently respecced back to an affliction spec (40/0/21) just to revisit the good ol’ days of mobility (instant DoTs) and an “”unending”" mana pool (Dark Pact). I know we tend to look back on the past with rose-colored glasses, and true enough, my experience with affliction again was … less than satisfying. Why the difference. One possible reason is the greater availability of spell hit for other DPS caster classes. This has gradually negated the DPS advantage gained by affliction locks through Suppression. In other words, the spell hit granted by Suppression to affliction locks in early raid instances like Karazhan is really “”ahead of its time”", contributing to the build’s stellar performance in those instances. All three warlock talent trees get along well with our DPS role really, with different strengths in each spec. We are one of the lucky classes to get three different playstyles to do essentially the same job. The Demonology tree is well known for its survivability element - ever gone up against an SL/SL lock. Some demonologists can deliver serious hurt as well, as seen from some interesting statistics below. ” “Episode 9 of The Guild is up, and it’s confrontation time. runescape money The guildies meet each other in RL again to take down the bank ninja Bladezz, but yet another boss battle looms deep on the horizon.


Y’know, not that we don’t love this series (we do), but has there ever been any actual gameplay footage here. Am I the only one that would kind of like to see them in their characters, maybe raiding into Karazhan or wherever else they’re raiding. ever quest platinum Maybe there’s legal issues or something involved (but surely Blizzard wouldn’t mind, right. ). At any rate, another fun episode for The Guild (Tink needs to get some new DS games, I beat Mario like years ago), and it seems like things are coming to a boil on this storyline. wow powerleveling Episode 10 should be a big one. I have to say this is by far my favorite series. Even without game play footage, that is what makes it great, its not about the game play, its about the guild. Excellent work yet again. wow And a great thanks to one of my favorite actresses around! This series isnt about gameplay. Its a character piece. As far as relatability; Its not about being to relate, if anyone can relate to these characters, then something is wrong. lotro gold The beginning of the series gave you something sort of ordinary so you could recognize the situation, then it takes it beyond average and into the area of FUNNY. Its outlandish for a reason. FANTASTIC series and awesome acting all ’round. Phenomenal series. lineage 2 adena It’s evolved from a WoW thing, into a truly well developed story. Can’t wait to see episode 10! I think I can already see the ending though. 

RELATED LINKS: 

http://wowgoldmonter.vox.com/ http://wowgoldhunter.blogsome.com/ http://wowgoldhunter.sosblog.com http://www.bloglines.com/blog/wowgoldmaster http://wowgoldmaster.blackeyedpeas.com/ http://wowgoldmaster.iblog.com/ 

 

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